![]() The Nomad Soul, at its core, is an action adventure game featuring an especially vast open world to be freely explored. But since this is a game, that brilliant idea could and should have been used to greater effect, instead it’s just an excuse to set the premise for the whole “shifting bodies” mechanic. To be honest, the same idea can be found in a pretty average 1997 sci-fi italian movie, Nirvana: in Gabriele Salvatores’ movie, a videogame character, frustrated with his existence, reaches to his creator for help. The whole nomad soul mechanic is a brillant idea, giving a whole new layer of respect to “guy in underwear sitting in front of a monitor playing videogames”. Except for the involvment of David Bowie, that is. The moment where the main character reaches out directly for the player’s help, breaking the fourth wall, is probably the main reason why The Nomad Soul is still remembered today. The player will inhabit his body while trying to solve the mystery of the serial killer running around the city, along with finding what is going on with Kay’l framed for the murder of his work partner. The city of Omikron on the planet Phaenon is under attack by an unspecified enemy force, a police officer by the name of Kay’l reaches out through your (underlined, YOUR) monitor to call for help. ![]()
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